The purpose of an instant activity is to keep
the students moving. You want to involve students in an activity as quickly
as possible. The criteria for an instant activity is that it involves every
student,
there is little teacher involvement, it is
safe, there is no elimination and it maintains a high level of
activity for all students. After a few minutes
of vigorous activity, students are ready to listen for
instructions about the day's lesson. Here
are some instant activities you might like to try in your class.
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| Keep it Clean
Many different
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Try to pass the ball between partners without letting the touch the ground. If the task is too difficult, then choose another ball that is easier to pass. If the task is too simple, then choose another ball that is harder to pass. | Form students into groups of three or four.
The group chooses a ball the would like to pass to one another.
One of the group members will start the activity by tossing the ball to a partner, who will then pass the ball to another player using any style of pass within their repertoire. |
| Frisbee Throw and Catch
Regular Frisbees |
The objective of this activity is to
keep the frisbee under control on
the throws. The point of this activity is to get students use to throwing and catching objects to and from each other. |
Upon entering the playing area, have
students pair up. Have one of the students get a frisbee for then to throw. The students may choose the distance apart from each other, as long as it is reasonable and safe from other groups. Then, simply throw and catch the frisbee. |
| Mirror Mirror
Cones for boundaries |
The objective of this activity is to
keep the leader within reach when
the teacher gives the stop signal. Also, students should be trying to mirror the actions of the leader by doing whatever the leader is doing. The purpose of this activity is to get students use to changing directions quickly and under control. |
Have students find a partner and
spread out. Have one student be the leader and the other the follower. The follower should be one arm length away from the leader at all times. On the teachers signal the leader is allowed to walk anywhere within the boundaries. The follower is to follow the leader as best they can to try and stay one arm length away. Also, the follower should mirror the leaders actions. The teacher should periodically stop the activity and check if the follower is still one arm length away from the leader. When the teacher gives a signal the leader becomes the follower and vice versa. |